Introduction
One of the things many find sorely lacking in the Bioware NPCs are the more complex relationships presented by modern NPC mods--especially in regards to "friendships", the relationships NPCs have with the PC when not romancing them.
This mod adds a series of dialogues with Sarevok, the PC's brother, expanding on Sarevok's experiences and struggles.
Visit the website or forum for all the latest updates.
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Installation
Windows
The Sarevok Friendship is a WeiDU mod, packaged in an extractable .RAR archive. Simply unpack the mod package into your Baldur's Gate II directory and run "setup-sarevokfriendship.exe".
To un-install, run "setup-Sarevokfriendship.exe" again and select the un-install option.
Compatibility and Installation Order
The Sarevok Friendship mod should be compatible with all WeiDU mods, however, we cannot test every single one. It is only compatible with BGII: ToB. If you do encounter an error, please contact K'aeloree or alternatively post on the forums.
Although it is not required for the Sarevok Friendship to function properly, it is always a good idea install the latest version of the BG2 Fixpack.
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Frequently Asked Questions
Q: Is the Sarevok Friendship compatible with XYZ mod?
A: It most certainly should be, but we have not tested it with every single mod available. If you do encounter an error, please contact K'aeloree or alternatively post on the forums.
Q: Is the Sarevok friendship compatible with the Sarevok Romance?
A: Yes; friendship talks will shut off once you begin the romance.
Q: When will the friendship start?
A: It should begin not too long after Sarevok joins the party.
Q: This mod isn't in character at *all*.
A: We're always looking for ways to improve the characterisation in this mod, so please post any suggestions or constructive criticism on the forums.
Q: Have you got any plans to expand the mod by adding more dialogues in future?
A: There are no current plans to add to the mod, no, but feel free to make suggestions!
Q: How many dialogues are there added in total?
A: There are a total of 7 new dialogues added by the mod. Some of these do have particular circumstances in which they occur--for more information feel free to ask on the forum.
Q: Does this mod change the game in any way besides adding more dialogue to Sarevok?
A: No, it shouldn't.
Q: Is there any chance that player initiated dialogue will be added in future?
A: There are currently no plans for it, but if players are interested in it we would be happy to consider adding some in future versions.
Q: I would like to translate the Sarevok friendship into another language. Any chance you could TRAify the mod?
A: Sure, we'd be happy to. If you are interested in translating, just send us a line and I'll see what I can do for the next version.
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Credits
Author: Aeryn
Coder: Lava Del'Vortel
Acknowledgements:
- Thank you to everyone on the Interaction Expansion project team, and everyone who has contributed to the mod!
- French translation: Isaya.
- Polish translation: Astharoshe, member of Stars of Mystra.
- Chinese translation: Merzbau.
- With thanks to The IEP team, Alessia, IceDragon, BGII-addicted, AmyAE, Dagger, lotiel, JupitersDarling, zarffyn and Arconian03.
Programs/tools used in creation:
- WeiDU, by Wes Weimer, Valerio Bigiani (the bigg) and Wisp.
- Near Infinity, by Jon Olav Hauglid, FredSRichardson, and Argent77.
- WinRAR, by Eugene Roshal/Alexander Roshal.
- IESDP, maintained by igi and lynx.
Copyright Notice:
The Sarevok Friendship was developed by Aeryn, based on material from the game Baldur's Gate II and its expansion.
All mod content is © Aeryn.
Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal © TSR, Inc. The BioWare Infinity Engine is © BioWare Corp.
Please note that any and all redistribution and/or hosting of this mod is expressly unwanted without permission from the author(s).
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