Almateria's Restoration Project
Version 10.0
By: Almateria

Mod page and discussion forum



I. GENERAL BULLSHIT

The Restoration Project is a mod for Baldur's Gate aiming to restore literally all unused sounds, as well as some minor cut characters or locations. In recent iterations it evolved into the younger, brasher sidekick of Unfinished Business.


II. WHAT THE MOD DOES

A. Restored Locations

This component adds, restores content to or tweaks some locations that didn't make it to the released version or had any missing content.

B. Restored Characters and dialogues

This component restores a few cut characters. Most of them don't have any real role, but serve as flavor.

Additionally, since version 5 the component also restores quite a few dialog options. C. Restored Sounds

The biggest and the most important component, it restores proper damaged, dying and morale break sounds to over 1600 characters. A few of them also have additional unused sounds for other occasions.

D. Restored Items

This component restores some items not added by any other mods.

E. Restored Wish Options

This component restores two cut Wish options, them being:

F. Restored XP tables in ToB

This component restores XP rewards for doing minor things in ToB, for example:

G. Restored random encounters

This component restores random encounters both in SoA and ToB.

H. Deril Lich (Or, Cernd's quest getting some closure)

If you obtained Cernd's son peacefully, Deril will come back as a lich after three days, if Cernd is still in the party. After a short battle he'll run back to his house, where you can dispose of him permanently.

I. Minor restorations

This component now restored various data, mainly forgotten/replaced icons.

J. Better Item Import

With this addition, the Plane of Air djinn, also known as Malaaq, will hand you one additional weapon. What it will be depends entirely on what you carried with you when you imported the game. It could be a Flame Tongue, Bali's Axe, Longtooth dagger, Kiel's morgenstern, Root of the Problem, or something else! Not needed in BG2EE following patch 1.3.

K. Final Slayer Dream

Previous version of this mod kept the Slayer Test Area as a minor quest area with a dumbass requirement. It was pretty bad. With this component installed, the STA is finally a fully-fledged area, with a dream introduction and everything, just like Our Bioware In Heaven intended. Just sleep a few times after the dream in which Ellesime talks to you, and it will all be revealed.

L. Alternate Slayer change

Originally, the Slayer change was supposed to drain the party of their vital forces and cause horror in everyone witnessing it, until the player masters the Slayer in the Ancient Grove. This component restores this ability. It's optional, since some people could actually dislike this change.

M. Extended Waukeen's Promenade Cutscene

I have recently uncovered some unused lines voiced by Irenicus, Gaelan and Imoen, which were set to be used in a more coservative, dialog-based Waukeen's Promenade cutscene. In the change, they were lost. Despite being only six lines in total, they neatly explain why Gaelan knew where you were going and why does nobody care about the kidnapped thiefs. Also, some old-fashioned crazy mage yelling.


III. INSTALLATION/UNINSTALLATION

To install, extract the contents of arpvX.zip to your main BG2 directory (on Windows) or Baldur's Gate 2.app/drive_c/[further path] (WINE-compatible macs), then double-click the setup-arestorationp.exe file, or setup-arestorationp.command if your computer is a Mac and follow the instructions on screen. If you play bideo james on Linux you probably know what to do already.

To uninstall, do the same.


IV. COMPATIBILITY

Quest Pack should preferably be installed after installing component G. Apart from that, ARP is fully compatible with every single mod, thanks to the magic of SmartCoding.


V. VERSION HISTORY

V1 (20 March 2013)
Initial release.

V1.1 (21 March 2013)
Fixed a bug that prevented the Restored Sounds component from being installed in English language due to a misplaced REQUIRE_PREDICATE.

V1.2 (27 March 2013)
The jokecloaks are now added in a way that doesn't break the drop tables for BGT users.

V1.3 (28 March 2013)
Kiser doesn't clone himself anymore.
Becky and Diane actually appear.
Added a German translation by Gast.

V2 (3 April 2013)
Restored three new encounters.
Restored two Wish options.
Restored blessed bolts.

V3 (18 April 2013)
Restored two new minor characters.
Restored two random encounters.
Restored one large area.
Added an ending to Cernd's quest.
Fixed XP rewards for things in ToB.

V3.1 (4 May 2013)
Deril might not die so easily during the first meeting.
Added a small reward for killing Deril.

V3.2 (12 May 2013)
Wisp wrote some code that will make the mod less able to destroy absolutely everything. Thank you, Wisp!

V3.3 (22 June 2013)
The ogre actually spawns this time.
Conversely, Deril doesn't spawn in the druid grove and murder everyone anymore.

V3.4 (11 October 2013)
Prescribed testosterone to the Fanatic trying to burn Viconia.
Changed something so that Rielev's lines won't be in Polish all the time

V3.4.1 (17 November 2013)
Added BG2EE compatibility.

V3.4.2 (2 March 2014)
The guy at Nalia's dad's funeral actually says his lines!

V3.5 (12 April 2014)
Added the destroyed Saradush map icon.
Tweaked some dumb stuff.

V4 (22 April 2014)
Added the Plane of Earth to Chateau Irenicus.
Restored two random encounters.
Restored two items.
Restored eight minor characters in total.
Tweaked encounter probability.

V4.1 (16 May 2014)
Added the item import fix.
Nerfed the boots of lightning speed even more.
Fixed UB compatibility by removing the AG encounter.
Removed the German translation.

V4.2 (18 May 2014)
Added a new way to the second level of Yaga-Shura's house.

V5 (28 May 2014)
Added an alternate version of Slayer Change.
Restored two items of plot value.
Restored one banter and eight dialogue options of varying value.
Changed the Slayer Test Area to be triggered by a dream.

V5.1 (28 May 2014)
Added two new demon encounters during the Planar Sphere quest.
Added a new dialogue to one of the other demons. Thanks for the info, Argent77!

V5.1.1 (1 June 2014)
Forked installs into regular and BG2EE version.
Fixed all new components to work on BG2EE.

V6 (3 June 2014)
Remerged the installs and recoded the tp2 with code stolen from UB.
Restored a text screen appearing when sent to Spellhold by Desharik.
Restored the original Berserker's Enrage icon.
Restored Firkraag's taunts.
Restored a trap in Planar Sphere.
Restored a page in the Spellhold Spellbook.
Restored the possibility to speak with Falik.
Restored two hints in the game.
Restored an encounter in Windspear Hills.

V6.1 (13 June 2014)
Added a failsafe for the most buggy components.
Restored two dialogues and one new-old character.
Retooled the code to fit absolutely every combination.

V6.2 (19 June 2014)
Added a text description for Nizdramanii'yt's disappearance.
Added a journal entry for meeting with Volo.
Fixed the viconia banter numbered responses bug.

V6.3 (11 July 2014)
Added new ToB Tracking lines.
Fixed the bug with missing ambients, maybe.
Fixed the bug with repeating Viconia banter.

V6.4 (13 July 2014)
Added a new line for the government worker.
Added a tax collector in the Government District.

V7 (15 August 2014)
Added the Extended Waukeen's Promenade Cutscene.
Added Saemon's Disguises.
Restored a bear's original look. Yeah, I know, lame.
Added two new dialog options and one banter.
Added a new secret enemy in the Unseeing Eye dungeon.
Added Italian translation by Sergio, Dutch translation by Tzarnal, Latin translation by Sleep of Bronze and Faroese translation by inscrutable horse.
Added Unix support.
Added automatic game recognition and deforked the OSX/Windows packages.
Reduced the globals load on the save file.
Changed Deril's scripts to make him more of a challenge.
Fixed a bug when a journal line would not appear in BG2EE. By the way, hit me up for iconv's source files, or download them here.
Fixed a bug where a mistyped camelCase would occasionally, very rarely, cause Ruined Saradush to have flubbed map name.
Fixed a bug where Ruined Saradush would occasionally move two pixels upwards on map and desync.
Fixed a bug where the player occasionally got two Swords of Chaos.
Fixed a bug with Sahuagin's Chamber not locking you in properly.
Fixed a bug with new areas' names' not conforming to the game language.
Removed the Plane of Earth component. It was just too glitchy.

V7.1 (16 August 2014)
Fixed the bug with ToB's random encounter area not disabling itself correctly.

V7.2 (19 August 2014)
Restored three class abilities icons.
Added journal entries for Saemon's disguises.

V7.2.1 (15 September 2014)
Fixed a bug with Viconia talking to Charname in Graveyard District while not being in party.
Downgraded WeiDU to the last universally stable version.

V8 (26 October 2014)
Added two new dialogues with the Amkethran smugglers.
Added descriptions to the final battle with Roenalls, depending on the outcome.
Added new ways to solve the quest for Raelis Shai, the Underdark Genie scenario and the Fear Trial.
Added a new druid to the Grove, currently acting as a placeholder.

V8.0.1 (28 October 2014)
Fixed a bug with Kalden not spawning properly.

V8.0.2 (29 October 2014)
Updated the Italian translation, thanks to Sergio.
Added a new line for the town crier.
Added two new journal entries.
Recoded journal handling and shortened the tp2.

V8.0.3 (12 December 2014)
Made Better Item Import not work on BG2EE, as it will be superseded by Beamdog's solution following Patch 1.3.

V8.1 (2 January 2015)
Restored eight multiplayer dialogues.
Improved the code to better handle modern functions.

V8.1.1 (10 January 2015)
Added Simplified Chinese translation by Sebastian C.
Ironed out some bugs with Better Item Import. Again.

V8.1.2 (22 February 2015)
Fixed a bug that was partially caused by Petr's reintroduction, but actually the reason was way deeper in the game.

V8.2 (17 April 2015)
Added a LiGNUx version and deforked the builds.
Ensured compatibility with Solaufein and BG2 Tweaks.
Updated WeiDU to v238.

V8.2.1 (20 June 2015)
Added a French translation by Isaya, with a readme and all.
Ditched the standalone version of HANDLE_CHARSETS.
Ensured a two-way compatibility with SCS and Ding0's Quest Pack.

V8.2.2 (2 August 2015)
Linux-only update consisting of removal of unnecessary files.

V8.2.3 (9 August 2015)
Ensured future compatibility with EET, thanks to K4thos.

V8.2.4 (13 September 2015)
Fixed a bug made possible by restoring the Gas Spores.

V8.2.5 (25 September 2015)
Fixed some inconsistencies in the Restored Sounds component.

V8.2.6 (9 January 2016)
Consolidated the three releases of ARP, again.
Ensured even further compatibility with newer releases of EET, thanks to K4thos.

V8.2.7 (9 August 2016)
Fixed a small difference in EET chapter numbering.

V8.2.8 (22 April 2017)
Buffed the Slayer form to match the description.
Fixed a bug where if you start the game from Chapter 8, you'd get stuck with a gimped Slayer change.

V8.2.9 (28 July 2018)
Fixed a naming mismatch in the command file for macOS weidu.

V8.3 (27 August 2018)
Added a German translation by Dachrisma.
Revamped the Better Item Import component, using code lifted from CamDawg.

V8.4 (27 September 2018)
Added a Brazilian Portuguese translation by Felipe.
Fixed an EE-related bug with random encounters.

V9 (25 September, 2022)
Added a Russian translation by Austin & ArcaneCoast.ru.
Added Czech translation by Radim "Edvin" KlĂ­mek.
Component "Better Item Import": Malaaq should be in the Air Elemental plane, not the library; the cambion should not drop a 2nd Sword of Chaos.
Corrected text format for oBG2.
Added English text to language versions were lines were missing.
Unified setup.tra for all OS.
Add folder libiconv-1.9.2-1-src.7z for licence info.
Removed leftover files (DS_Store, utf8.mrk, backup folder).
Added .ini file with metadata and globally unique LABELs to support Project Infinity.

V9.1(20 December, 2022)
Corrected install for BGII/BGT.

V10.0(21 January, 2023)
Added Spanish translation, by Memnoch.