Introduction
One of the things many find sorely lacking in the Bioware NPCs are the more complex relationships presented by modern NPC mods--especially in regards to "friendships", the relationships NPCs have with the PC when not romancing them.
This mod adds a series of dialogues with Cernd.
Visit the website or forum for all the latest updates.
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Installation
Windows
The Cernd Friendship is a WeiDU mod, packaged in an extractable .ZIP archive. Simply unpack the mod package into your Baldur's Gate II directory and run "setup-cernd.exe".
To un-install, run "setup-cernd.exe" again and select the un-install option.
Compatibility and Installation Order
The Cernd Friendship mod should be compatible with all WeiDU mods, however, we cannot test every single one. It is only compatible with BGII: ToB. If you do encounter an error, please let us know by posting the message at our forums.
Although it is not required for the Cernd Friendship to function properly, it is always a good idea to install the latest version of the BG2 Fixpack.
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Frequently Asked Questions
Q: Is the Cernd Friendship compatible with XYZ mod?
A: It most certainly should be, but we have not tested it with every single mod available.
Q: When will the friendship start?
A: After you join Cernd. There are certain condition for most dialogues to fire, so just enjoy the game and the talks should come. If you want to know the details, open "list of talks" text file inside the mod package.
Q: This mod isn't in character at *all*.
A: We're always looking for ways to improve the characterisation in this mod, so please post any suggestions or constructive criticism on the forums.
Q: Have you got any plans to expand the mod by adding more dialogues in future?
A: There are no current plans to add to the mod, no, but feel free to make suggestions!
Q: How many dialogues are there added in total?
A: With this mod installed, you should be able to experience up to 14 dialogues in SoA (3 of those are recoded original dialogues) and up to 4 dialogues in ToB.
Q: Does this mod change the game in any way besides adding more dialogue to Cernd?
A: No, it shouldn't.
Q: Is there any chance that player initiated dialogue will be added in future?
A: There are currently no plans for it.
Q: I would like to translate the Cernd friendship into another language. Any chance you could TRAify the mod?
A: Sure, we'd be happy to. If you are interested in translating, just send us a line and I'll see what I can do for the next version.
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Credits
Thank you to everyone on the Interaction Expansion project team, and everyone who has contributed to the mod!
Concept and writing: Kaeloree
Additional writing and coding: Lava Del'Vortel
Editor: Rhaella
Programs/tools used in creation:
- WeiDU, by Wes Weimer, Valerio Bigiani (the bigg) and Wisp.
- Near Infinity, by Jon Olav Hauglid, FredSRichardson, and Argent77.
- WinRAR, by Eugene Roshal/Alexander Roshal.
- IESDP, maintained by igi and lynx.
Copyright Notice:
The Cernd Friendship was developed by Kaeloree and Lava Del'Vortel, based on material from the game Baldur's Gate II and its expansion.
All mod content is © Kaeloree and Lava Del'Vortel.
Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal © TSR, Inc. The BioWare Infinity Engine is © BioWare Corp.
Please note that any and all redistribution and/or hosting of this mod is expressly unwanted without permission from the author(s).
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